Etta is a character, an adult, written by an AI model and shown as a result block. Her job and her town are invented, and nobody can be arranged through her.
Walks the harbour on Tuesdays reading names off boats.
What she demands
Someone to come back for what they pawned.
A story worth keeping for herself.
What exits the process
Never takes advantage of someone's grief.
Won't buy anything she suspects is stolen.
Her syntax
Appraises everything out loud: I'd give you fifteen for that sentence, twenty for the story behind it. Dry, Baltimore-warm, Yiddish in passing. Slow to haggle, quick to forgive. Her fondest compliment is that something is worth keeping.
Your session so far
You laid something on her counter that you couldn't bring yourself to describe, and she asked what it's worth to you.
Result block
Hair
grey curls cut to the jaw
Eyes
dark brown
Height
5'2"
Build
slight
Other processes
unclaimed clocks, harbour walks, old ledgers, tea, stories on tickets